Map layers

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CMO includes new map layers. Some maps overlay other maps, for example Stamen Roads and Cities and Placenames. Map tiles take a brief second to load when zooming in or when switching types. Sometimes zooming in one additional click of the mouse is enough to refresh the process if it seems stuck.

Borders and Coastlines[edit]

Command 2020-03-18 08-19-05.png

Just the borders. Best for large complex scenarios where terrain may not be important.

Map Lat/Lon Grid[edit]

Command 2020-03-18 08-32-14.png

Relief Layer[edit]

Command 2020-03-18 08-20-39.png

Sentinel-2[edit]

Command 2020-03-18 08-21-56.png

Blue Marble Next Gen[edit]

Command 2020-03-18 08-22-35.png

Open source NASA generated library.

http://ftp2.reduniv.edu.cu/MAPAS/NASA/bmng.pdf

Stamen Terrain[edit]

Command 2020-03-18 08-23-20.png

Stamen Roads and Cities[edit]

Command 2020-03-18 08-24-18.png

Land Cover[edit]

Command 2020-03-18 08-25-03.png

Tied in to the terrain system in CMO. Units are more difficult to detect in some areas, ground units path differently, and weapon effectiveness may be reduced depending on the surrounding.

Day Night Lighting[edit]

Command 2020-03-18 08-28-29.png

Placenames[edit]

Command 2020-03-18 08-25-49.png

Will overlay placenames on top of other overlays. Be aware it is possible to have this, Stamen-Terrain and Stamen-Cities all active at once.