Stars in Shadow has exited Early Access and is on sale for 25% off right now. (~$18) This 4X-MOO2 Like-Spaceship Dictator game is the newest in a rather crowded playing field of space games. One bummer about Early Access is the ratio good to bad is pretty low, so how does Stars in Shadow compare?
Roguelike and ASCII plus game Cogmind just got a very major update. What was already a very interesting game just got even more so with new plot points, items, opponents, and tons of other goodness. Haven’t played Cogmind? You definitely should as it’s unlike any other roguelike out there.
Washington’s War, reprinted by GMT Games in 2016, and designed by Mark Herman, is an exceptional game on the topic of the Revolutionary War. At first glance it’s a wargame, but, it’s not. In fact it is a political game with a wargame layer. As Clausewitz said, War is not an independent phenomenon, but the continuation of politics by different means.
It’s that time of the year again where we finally get some time off and decide to spend it playing video games. Matrix has released a fairly massive PDF list of what games are on sale, I’ve culled that a bit and provided my own list of what’s worth buying. Now it’s still worth browsing if you’re looking for some oddball era or theater. It’s worth noting that if you buy a game from Matrix, and it’s available on Steam, you can get a Steam key from Matrix. (Note, you actually need to log in at Slitherine’s website to get the Steam Key.)
So, here we are, the Matrix Games Sale List of Good Games.
Give me a map, a moment, and I’ll wander the world.
Ok, so I’m actually kind of biased here. My Brother-in-Law, an awesome dude, happens to be a professional cartographer. So I’ve spent many a good hour browsing through high-end map coffee table books. Beyond that I spent hours of my youth studying maps, imagining the battles fought on those little squares and circles, and tracing history one page at a time.
My initial drive to get this book was actually from a video game. Sure, I’d read some basic books about the Eastern Front but my knowledge was pretty slim. I’d always been a Battle of the Bulge kind of guy. Then I started playing Gary Grigsby’s War in the East.
Rimworld In-Process Review
I’m a sucker for a game where I can lay the groundwork and watch the chaos run. In years past I loved making a stable SimCity and then watching as it slowly grew from one disaster to the next. The pace was nice, it was my pace, I could control the growth, and at some level, the chaos.
Pixel Starships was released in January of 2016 and designed by Savy Soda. Originally a Kickstarter project, it was funded on June 25th, 2015. They asked for $20,000 and just squeaked by with $22,000.
From the Kickstarter offering you really get a great vibe. Take FTL, mash in the graphics of a NimbleBit game, and set it all in an MMO-like universe. That’s one hell of an offering right?
After listening to Dan Carlin’s latest Hardcore History podcast on the Persian Empire I had a hankering for some phalanx’s and good old fashioned ancient battles. This is an era that gets overshadowed by, well, just about every other genre. How many games do we really need about World War 2 Tank Battles? The niche for ancient battles is pretty narrow, but luckily HexWar has a few offerings for those ancient gods of war.
There’s rose covered glasses, and then there’s DOS emulated screens. Memories tend be an odd thing, especially very fond memories of video games past. As we grow, and the games we’ve played grow, how do the old ones stack up?
One of the first war games I ever recall playing was V for Victory : Velikiye Luki. I was probably about 14 years old at the time and had no concept of the history behind the game. For me the Germans were some sort of parody from Hogans Heroes and the Russians just a generic bad guy. But man, I sunk some time into those scenarios.
Initially I wasn’t going to step foot into reviewing Early Access games. It’s a realm of great ideas, marketing, fluff, and little substance. An idea for a great game is significantly different than a great game. Now we get to watch the process from shitty early access game all the way to shitty released game.
It’s kind of like sausage. You probably don’t want to watch. Getting the finished product is much better.
But, unfortunately, in our era of gaming we have a shitload of games in Early Access. As such, it’s worth taking a look and wading through the idea and getting to the substance.